Tuesday, April 30, 2013

Inside Lumos: The Dying Light - Blood Moon

Hello everyone!

Welcome to the second article of the Inside Lumos: The Dying Light series! (well, this is technically the third post, but well, technicalities schmechnicalities :p) Today, I'm gonna be talking about another game mode: Blood Moon mode!


Blood Moon mode button in the Main Menu screen

So what is the Blood Moon game mode all about? No, it will not turn your nonbasic lands into mountains. And no, it does not have any relationship with the first full moon after the harvest moon. To put it simply, the Blood Moon game mode is the Normal game mode ON STEROIDS.


Not really a great way to start your day

All the enemies move faster and spawn at a higher rate and their Level 4 versions appear sooner compared to the Normal Mode. Not to mention the game mode also has two new enemy types!


Fogmite - These guys are similar to tap enemies except they appear and move around you in random arrangements. But here's the catch: Once they die, they will leave a dark fog that will stay for quite some time in the area making enemies under them quite hidden. They are pretty annoying too, so watch out for them. Below is a video of them in action:


Warpod - If you've watched the video above, you can see a glimpse of these enemies. Warpods are a special type of enemy that can only be found in this game mode. They are so special that whenever they appear, the background (and bgm) changes with them! That's a fair enough warning of the destruction these creatures may bring.

In order to kill these Warpods, you must draw a circular shape around them! (Mind you, it need not be a perfect circle. An oval-ish shape will do.) And what's more, the large Warpods have 5 lives! Every time they lose a life, they will teleport somewhere closer to you and will churn out 2 baby Warpods (which only have 1 life). Disposing of these enemies without losing life will really take some challenge, and you are very welcome to try your luck! Below is a video of these Warpods in action:


So there you have it. Two new pesky enemies, one new game mode. Are you up for the Blood Moon challenge?

Can you save the dying light? Get Lumos: The Dying Light on the iTunes AppStore for FREE!

Please rate the app and leave a review on the AppStore! If you have any comments, suggestions and/or feedback, don't hesitate to leave a comment here, or email us at gamessupport[at]icannhas[dot]com!

Saturday, April 27, 2013

Inside Lumos: The Dying Light - Totem Showcase

Hello everyone!

Here are the videos showcasing the different Totems in the Night Farer mode of Lumos: The Dying Light!

Electric Field

Circle of Protection

Ember Soul

Vortex

Can you save the dying light? Get Lumos: The Dying Light for FREE on your iPhone, iPad and iPod Touch here!

Wednesday, April 24, 2013

Inside Lumos: The Dying Light - Night Farer

Hello everyone!

Welcome to the first article of Inside Lumos: The Dying Light! In this article, I will be talking about one of the Lumos' game modes: The Night Farer mode.


The Night Farer mode button on the Main Menu

What's different in the Night Farer mode? Let me count the ways...

  1. Instead of being a stationary light, you are mobile. Yes. That means you can control your motion by tilting your device!
  2. Darkmites (the tap enemies) are the only enemies that will spawn. (no flicks and swipes!)
  3. New sets of powerups called Totems!

Night Farer mode with Darkmites and a Totem

So what are Totems? Totems are special powerups unique in this game mode. They can be activated by either (1) tapping them or by (2) absorbing them. Tapping them has a different effect compared to absorbing them, so you have to think quick which effect you would want from the Totem!


Here are the different Totems available:


Name: Electric Field
Tap Effect: There will be a small electric explosion from the totem area. All affected enemies will then die, and will create a smaller electric explosion. This has a recursive effect as long as there are enemies affected (so the smaller explosions will trigger explosions on the affected enemies, etc.)
Absorb Effect: You will become invulnerable for the duration of this effect. An aura will surround you during this period. All enemies that will come into contact to your aura will die. Darkmites will also move away from you while having this aura.


Name: Circle of Protection
Tap Effect: For the duration of this effect, an enclosed area around the circle of protection will not be accessible to tap enemies. (Safe Zone) While you are in this Safe Zone, photons will slowly move towards you.
Absorb Effect: A barrier-like aura will generate around you for the duration of this effect. No enemies will be able to pass through the aura, and you can push enemies aside using the aura.


Name: Ember Soul
Tap Effect: There will be a fiery explosion from the totem, leaving flames around it (with a certain radius) and the flames will remain for a long period of time. All enemies that will come into contact with the flames will die.
Absorb Effect: You will shoot fireballs in the direction you are facing for the duration of this effect.


Name: Vortex
Tap Effect: A black hole-like object will spawn at the position of the totem. All enemies will be drawn to that black hole. (They will not die, but they will clump together making them easier to kill with tap).
Absorb Effect: A barrier-like aura will generate around you for the duration of this effect. All dark creatures/objects that will come into contact with this aura will stick to it and will be slowed down 5x. These enemies will not split when tapped.

In general, absorbing Totems will have an effect on your light, while tapping Totems will have an effect on the environment.

I believe it's much better seeing these Totems in action than reading about it, so I will be posting videos later this week, so watch out for them. :D

Lastly, these are not the only Totems that will be in the game. Many more are currently being planned and tested to be released on the next version, so watch out for it too! (I will also be posting the new totems when they are ready).


Go ahead and try out the Night Farer mode of Lumos: The Dying Light if you haven't already!

Can you save the dying light? Get Lumos: The Dying Light on the iTunes AppStore for FREE!

Monday, April 22, 2013

Lumos: The Dying Light Released!

Hello everyone!

Our new game, Lumos: The Dying Light has been released on the iTunes AppStore! It's FREE, so get it now! :D

Now, since the game has been released, are we stopping its production? NO! Of course not. That's starting this week, I will be posting here regularly about upcoming developments on Lumos: TDL.

For those who don't have an iOS device, but instead have an Android device, don't worry! We will be releasing this on Android soon enough ;)

Embrace the darkness. Get Lumos: The Dying Light here!

Monday, April 1, 2013

April Fools!

No seriously, I'm not joking around.

As of the moment, we have finished the development for version 1 of our new game, and we are now entering the rigorous testing phase where we iron out small bugs (and squash major bugs, if any). And since I'm so excited to launch our new game, I'm giving you a sneak peek of what the splash screen looks like!

So there you have it, the title of our new game will be "Lumos: The Dying Light"

[insert intrigue here]

 
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