Showing posts with label icannhas. Show all posts
Showing posts with label icannhas. Show all posts

Friday, March 28, 2014

Choppy Knight v1.3 released!

Hello everyone!

Choppy Knight v1.3 is now released on Google Play! Please check it out!

There are new orcs to chop, appearing at various times of the week!

If you're having trouble looking for some of them, here are some hints:

  • One appears only on mornings
  • One appears only on the nights of the beginning of work weeks
  • One appears only after at least a certain number of orcs are chopped in a game

Happy Chopping!

Get Choppy Knight for FREE here! Click me!

Tuesday, March 11, 2014

Choppy Knight!

Hello everyone!

Please check out our new game: Choppy Knight for Android devices. It's free!

It's a challenging game that will have you chop orcs at their weak spot to save Princess Choprice! Try and score as many as you can!

Its controls are simple enough: Tap (the screen) to Chop! How easy is that? :D

If you would like to see what it looks like, you can watch me play here:


And, if you want to learn the advanced techniques, you can learn them here:


Try to beat the Global Highscore! Keep on chopping!

Get Choppy Knight for your Android devices here: click me!

Thursday, June 27, 2013

Best Apps of the Week!

Oh wow! bestappsmarket.com lists Lumos: The Dying Light as one of its Best Apps of the Week for Android! Awesome!

See it here

You can get Lumos: The Dying Light for Android here

Friday, May 3, 2013

Inside Lumos: The Dying Light - Shadows

Hello everyone!

It's time for another Inside Lumos: The Dying Light™ article! This time, I'll be talking about the shadow creatures that exist in the world of LumosTDL.

The world of LumosTDL is a world in which everything revolves around the concept of light. We have Lights which are made up of photons, and we have the Shadows which exist from the absence of photons. Oh, and photons are the basic units of light in this world; analogous to atoms in our world. In this article, I will be focusing on the Shadows, the aggressors in Lumos: The Dying Light.


Sample of the Shadows that live in the world of LumosTDL

There are three basic types of Shadows namely: Darkmites, Spectres, and Tendrils.


Darkmites


Darkmites are the rodents of this world. They have a short lifespan and are constantly on the hunt for Lights. To offset their short lives, they reproduce quickly, and are able to overwhelm their prey through sheer force of numbers. Due to their short-lived existence, the outer shell of their bodies do not have time to develop, thus forming only a thin layer of gooey skin. Because of this, they easily die from tap gestures.


Illustrative guide to Darkmites

There are four common types of Darkmites, which we shall be calling Level 1, 2, 3 and 4 respectively. (creative no? :p)

Level 1 Darkmites die from a single tap. They are pesky little creatures, but they can pass under your radar and sting you like an annoying little mosquito. You shouldn't take these guys lightly.

Level 2 Darkmites also die from a single tap. However, they each leave behind a Level 1 offspring upon death.

Level 3 Darkmites also die from a single tap. However, they each leave behind three Level 2 offsprings upon death. (I have a feeling you already know what's coming next :D)

Level 4 Darkmites also die from a single tap (surprise!). However, they each leave behind 4 (four!) Level 3 offsprings upon death. (Those with awesome math skills should be able to calculate the total number of Level 1's that can spawn from a single Level 4 :p) But wait! There's more! Not only do they spawn Level 3's, they also shoot bullets!


A bullet

How's that for annoying?


Spectres


Spectres are the most resilient of the three and have evolved differently than Darkmites. They have longer lifespans and have developed thicker skins compared to Darkmites, which makes them a tough creature to repel. They use their long tentacle-like appendage to propel themselves quickly in order to capture their prey without fail and when agitated, they fold their tentacle-like appendage as a defense mechanism. Though their skins are very thick, they have one glaring weakness: their skins cannot hold together and will deteriorate when moving at very high speeds. So in order to defeat these creatures, one must flick them away.


Illustrative guide to Spectres

Similar to Darkmites, Spectres also have four common types, which we shall also call Level 1, 2, 3 and 4 respectively.

Level 1 Spectres cannot handle deterioration very well, and will die from a single flick.


Level 2 Spectres are hardier than Level 1's. They will die after two flicks.


Level 3 Spectres are very annoying, and they always come back for more. They can withstand up to two stages of deterioration and will die after 3 flicks.

Level 4 Spectres are the most annoying and the most resilient of the bunch. Their skins have adapted slightly to high velocity movement and can withstand up to three stages of deterioration. They will die after 4 (four!) flicks. May your chosen deity have mercy on you when you encounter these creatures.


Tendrils


Tendrils are further up in the evolution chain. They originated from Darkmites that had a symbiotic relationship with each other and eventually became a single creature. They have a very unique way of moving in which they wiggle like a worm. This movement confuses their prey, which makes them easier to catch. Their bodies are made up of several segments, which are bonded together by small forces. These forces can be broken a quick flash of light, which is why the only way to defeat these creatures is by slashing them to pieces.


Illustrative guide to Tendrils

Similar to Darkmites and Spectres, Tendrils also has 4 common types, which we shall be calling: Level 1, 2, 3 and 4 respectively.

Level 1 Tendrils are the most basic form of tendrils. They haven't evolved that much, and because of that, they die after one slice.

Level 2 Tendrils have developed a hairy exterior, which stabilizes their movement. They also have the ability to regrow their lost body parts. However, they can only use this ability once.

Level 3 Tendrils have evolved differently compared to Level 2's. Instead of regrowing lost body parts, they have the ability to split into two. Slicing them once will split them, and another slice will destroy them for good. As a precaution, I advise you to slice them as soon as you see their spiky tip. Otherwise, you're in for a world of hurt.

And lastly, Level 4 Tendrils are the result of the mating between Level 2 and Level 3's. (Please don't ask how they do it.) When they are sliced, they will split into two, and the original body will regrow itself, thereby producing a total of three Tendrils. Slicing them again will kill them for good. Due to their evolutionary adapation, their segments are imprevious to light damage during their regrowth period. These truly are formidable foes and I hope you are fully prepared when you see them.



So there you have it! The three main shadow types that will constantly be out to get you. :D I hope you enjoyed this article, and if you have any questions, comments and/or suggestions, please don't hesitate to leave a comment here, or email us at gamessupport [at] icannhas (dot) com.

Can you save the dying light? Get Lumos: The Dying Light on the iTunes AppStore for FREE!

Tuesday, April 30, 2013

Inside Lumos: The Dying Light - Blood Moon

Hello everyone!

Welcome to the second article of the Inside Lumos: The Dying Light series! (well, this is technically the third post, but well, technicalities schmechnicalities :p) Today, I'm gonna be talking about another game mode: Blood Moon mode!


Blood Moon mode button in the Main Menu screen

So what is the Blood Moon game mode all about? No, it will not turn your nonbasic lands into mountains. And no, it does not have any relationship with the first full moon after the harvest moon. To put it simply, the Blood Moon game mode is the Normal game mode ON STEROIDS.


Not really a great way to start your day

All the enemies move faster and spawn at a higher rate and their Level 4 versions appear sooner compared to the Normal Mode. Not to mention the game mode also has two new enemy types!


Fogmite - These guys are similar to tap enemies except they appear and move around you in random arrangements. But here's the catch: Once they die, they will leave a dark fog that will stay for quite some time in the area making enemies under them quite hidden. They are pretty annoying too, so watch out for them. Below is a video of them in action:


Warpod - If you've watched the video above, you can see a glimpse of these enemies. Warpods are a special type of enemy that can only be found in this game mode. They are so special that whenever they appear, the background (and bgm) changes with them! That's a fair enough warning of the destruction these creatures may bring.

In order to kill these Warpods, you must draw a circular shape around them! (Mind you, it need not be a perfect circle. An oval-ish shape will do.) And what's more, the large Warpods have 5 lives! Every time they lose a life, they will teleport somewhere closer to you and will churn out 2 baby Warpods (which only have 1 life). Disposing of these enemies without losing life will really take some challenge, and you are very welcome to try your luck! Below is a video of these Warpods in action:


So there you have it. Two new pesky enemies, one new game mode. Are you up for the Blood Moon challenge?

Can you save the dying light? Get Lumos: The Dying Light on the iTunes AppStore for FREE!

Please rate the app and leave a review on the AppStore! If you have any comments, suggestions and/or feedback, don't hesitate to leave a comment here, or email us at gamessupport[at]icannhas[dot]com!

Saturday, April 27, 2013

Inside Lumos: The Dying Light - Totem Showcase

Hello everyone!

Here are the videos showcasing the different Totems in the Night Farer mode of Lumos: The Dying Light!

Electric Field

Circle of Protection

Ember Soul

Vortex

Can you save the dying light? Get Lumos: The Dying Light for FREE on your iPhone, iPad and iPod Touch here!

Wednesday, April 24, 2013

Inside Lumos: The Dying Light - Night Farer

Hello everyone!

Welcome to the first article of Inside Lumos: The Dying Light! In this article, I will be talking about one of the Lumos' game modes: The Night Farer mode.


The Night Farer mode button on the Main Menu

What's different in the Night Farer mode? Let me count the ways...

  1. Instead of being a stationary light, you are mobile. Yes. That means you can control your motion by tilting your device!
  2. Darkmites (the tap enemies) are the only enemies that will spawn. (no flicks and swipes!)
  3. New sets of powerups called Totems!

Night Farer mode with Darkmites and a Totem

So what are Totems? Totems are special powerups unique in this game mode. They can be activated by either (1) tapping them or by (2) absorbing them. Tapping them has a different effect compared to absorbing them, so you have to think quick which effect you would want from the Totem!


Here are the different Totems available:


Name: Electric Field
Tap Effect: There will be a small electric explosion from the totem area. All affected enemies will then die, and will create a smaller electric explosion. This has a recursive effect as long as there are enemies affected (so the smaller explosions will trigger explosions on the affected enemies, etc.)
Absorb Effect: You will become invulnerable for the duration of this effect. An aura will surround you during this period. All enemies that will come into contact to your aura will die. Darkmites will also move away from you while having this aura.


Name: Circle of Protection
Tap Effect: For the duration of this effect, an enclosed area around the circle of protection will not be accessible to tap enemies. (Safe Zone) While you are in this Safe Zone, photons will slowly move towards you.
Absorb Effect: A barrier-like aura will generate around you for the duration of this effect. No enemies will be able to pass through the aura, and you can push enemies aside using the aura.


Name: Ember Soul
Tap Effect: There will be a fiery explosion from the totem, leaving flames around it (with a certain radius) and the flames will remain for a long period of time. All enemies that will come into contact with the flames will die.
Absorb Effect: You will shoot fireballs in the direction you are facing for the duration of this effect.


Name: Vortex
Tap Effect: A black hole-like object will spawn at the position of the totem. All enemies will be drawn to that black hole. (They will not die, but they will clump together making them easier to kill with tap).
Absorb Effect: A barrier-like aura will generate around you for the duration of this effect. All dark creatures/objects that will come into contact with this aura will stick to it and will be slowed down 5x. These enemies will not split when tapped.

In general, absorbing Totems will have an effect on your light, while tapping Totems will have an effect on the environment.

I believe it's much better seeing these Totems in action than reading about it, so I will be posting videos later this week, so watch out for them. :D

Lastly, these are not the only Totems that will be in the game. Many more are currently being planned and tested to be released on the next version, so watch out for it too! (I will also be posting the new totems when they are ready).


Go ahead and try out the Night Farer mode of Lumos: The Dying Light if you haven't already!

Can you save the dying light? Get Lumos: The Dying Light on the iTunes AppStore for FREE!

Friday, September 21, 2012

Welcome to Sunny Sands!

When you're tired of the hustle and bustle of the downtown district and you want a place to relax and worry about nothing, head on over to the Sunny Sands, Sunnyville's very own beach resort!

A 30-minute drive from downtown, the ocean breeze will lure you into relaxation and the sounds of the cascading waves will surely lull you into sleep.

The beach boasts 3.4 km of virgin coastline, which is home to hundreds of different species of marine wildlife, including the Pawikan, an endangered sea turtle. A 15-minute boat ride will take you to the Dats-Alara Coral Reef, which is one of the area's biodiversity hotspots. And what's more, the beautiful sunset will simply take your breath away!

So what are you waiting for? Pack your sunblock, your swimwear and your shades for this one-of-a-kind experience that only Sunny Sands can provide!




--------------------------

A new area has appeared! Watch out for the next update of Grillin' Pablo, where the cook-off will be taken to the shores! Be shore to get it! (Sorry for the lame pun :P)

Get Grillin' Pablo here: Click me!

Sunday, September 2, 2012

He stood on the sidewalk, leaning on the metal railings used to block off people during concerts. He watched people walking by, glancing at him for a moment, then turning their face away, as if hiding a snicker.

"Ah, bahala sila sa buhay nila." he thought.It was unavoidable. People were already accustomed to ridiculing his getup.

His brightly colored cap, which was unusually tall, stood out from the hustle and bustle of the morning crowd. It's as if it was his way of telling his friends where he was located.

He then took out his cellphone and texted a friend of his. "d2 n aQ. wEr kAu???"

Today, like yesterday and the day before that, a concert will be held on the place where he is currently standing. And today, like the previous days, he will attend the concert as well. He was proud of his perfect attendance, which stretched back as far as a few years ago, and he was not about to miss one just because his friend was running late.

"Ang tagal naman nila! 6pm ang usapan namin ah. Hindi na nga ako nagmerienda para lang hindi ako ma-late!" he thought.

It was true. He skipped on his afternoon snack just to be on time, and for that, he was feeling hunger pangs.

He then glanced sideways and noticed a small cart selling streetfood. The smoke coming from the cart carried a familiar scent, prompting him to pocket his cellphone and walk towards the enticing aroma.

"Maka-isaw nga muna."



-------------------------------------------


A New Customer has Appeared! Watch out for the next release of Grillin' Pablo (version 1.3.0) to find out more about this new customer!

Get Grillin Pablo here: Click me!

Sunday, August 19, 2012

Grillin Pablo v1.2 Released!

Finally!

Have you ever wanted to play Grillin Pablo, but you don't have an iPad? Have you ever been bothered by the drag controls of the game? Have you ever wished you could save yourself using items in the endless modes?

Well, your wishes are now granted! You can get the all new Grillin Pablo version 1.2 here! Click Me!



Awesomesauce!

Monday, August 13, 2012

Grillin Pablo update!

Grilllin Pablo version 1.2 has been submitted to the AppStore!

What's new in v1.2?

  • iPhone and iPod touch support!
  • Tap control settings for the iPad!
  • New Equipments!
  • New consumable items!
  • In-app purchases!
  • Exclamation Point!
  • And many more!

The update will probably be live next week. Stay tuned for updates and lots of stuff!

P.S. The new levels will be pushed in version 1.3 (the next version). It's currently in the works. ;)

Wednesday, July 25, 2012

Grillin Pablo: Equipment Update - Unicorn Biscuit Bag

Hellllooooo Ladies and Gentlemen! Time for another Grilin Pablo Equipment update!


Have you ever noticed that the 3 unicorn biscuits on the lower right corner of the screen represent your life? (in endless mode, of course)

While playing through the ruckus and hubbub that is the endless mode, you may have wondered how you can recover these precious lives (biscuits).

Well, no need to wonder anymore!

Introducing the Unicorn Biscuit Paperbag!

This item will be automatically given for free upon unlocking the endless mode. And as a treat, it comes with 3 FREE Unicorn Biscuits!

How does it work?

Step 1: Uh-oh! A customer left angrily a while ago, and now you're left with 2 lives!
Step 2: Tap on the paperbag and voila! Instant life recovery.

These biscuits are one-time use only. But you can buy as many as you want from the Store!

Tune in for the next post, where I write about another new consumable item!



Get Grillin Pablo for your iPad here! Click Me!

Monday, July 23, 2012

Lite Version uploaded

Lite version uploaded to the App Store!

It all depends now on how long the AppStore begins its review process. :D (it usually takes 1-2 weeks :( )

Upcoming features/bugfixes already available on the Free Version

  • Updated Summary screen
  • Lowered bronze goals for the first 10 levels
  • Fixed customer movement not pausing
  • Hovered items become trashbags when near the trash bag
  • Burnt item tutorial bugfix
  • Minor grammar fixes
  • Post to FB
  • Post to Twitter


Get Grillin Pablo for your iPad now! Click me!

Grillin Pablo Lite link will be coming soon!

Saturday, July 14, 2012

Grillin' Pablo Roadmap

Time for another Grillin' Pablo Update!

This time around, I won't be posting about a new equipment on the store. I will be writing about Grillin' Pablo's plans, or future updates. (Roadmap).


Here is the current proposed plan: (it's not official yet, so this will be our little secret :P)

Version 1.2

  • New equipments (such as the ones I posted before)
  • New items and improvements on the Endless modes
  • Facebook and Twitter integration
  • iPod touch and iPhone support (though it will have different controls)

Version 1.3

  • Weekly updates on new Levels
  • Weekly updates on new Customers
  • Weekly updates on new customization items/equipments

You heard it here first! XD (Note that this roadmap is still subject to change, but for the most part, it will be done.) Also, this isn't mentioned in this roadmap, but there WILL be a FREE version. It currently is in the works. XD It'll probably be in the AppStore next week.



Get Grillin' Pablo for your iPad right now! click me!

Thursday, July 12, 2012

Grillin' Pablo: Equipment Update - GrillHolder Deluxe 5000

Time for another Grillin' Pablo Equipment Update, it is! Proud to present to you the GrillHolder Deluxe 5000 I am! Yeesssssss.

Outlined in red, the new equipment is. Herh herh herh.

Never have to worry about your isaws or betamaxes getting burnt on the grill ever again, you will! This revolutionary piece of equipment automatically scans your grill and detects all cooked foodstuffs. It then places all the cooked ones on the shelf, of the food being burnt removing the possibility. Yes, hmmm.

The equipment in action, here is: Yeesssssss.

Step 1: To cook place food on the grill and wait for it.
Step 2: Profit!

Get Grillin' Pablo for your iPad now! click me!


Yoda speak thanks to: Yoda Speak

Wednesday, July 11, 2012

Grillin Pablo: Equipment Update - Lucky Charm

Aaaaaand it's time for another Grillin Pablo equipment update!

It's a little known fact, but customers DO leave tips. The higher their satisfaction level, the higher their tips will be.

But sometimes, those tips are just not enough. Sometimes, we need that extra 1 to 3 pennies to get a gold star in that level.

Well, look no further for answers because the revolutionary new equipment is here in town! Say hello to... the Lucky Charm!

Lucky Charm outlined in red.

This revolutionary piece of equipment slightly alters the thinking process of nearby customers by sending out FengShui waves of unexplainable origin, planting a thought deep inside their subconscious (ala Inception), and prompting them to leave an extra tip! (TLDR: Customers leave more money.)



Get Grillin Pablo for your iPad now! click me!

Tuesday, July 10, 2012

Grillin Pablo: Equipment Update - S.H.O.R.T.S.

Time for another Grillin' Pablo equipment update!

Have you ever gotten annoyed by those Celebrities' cries of impatience? ("Manong, where's my order?!") Or bothered by those low-pitched scowls of the Emotional Ogres? ("Tagal naman!")

Well, say goodbye to those exasperating sounds and say "Hello!" to the Short-ranged High-pitched Optimal Radio Transceiver System! (or S.H.O.R.T.S. for short)


(S.H.O.R.T.S. outlined in red)


This nifty device, when turned on, plays a soothing melody that is sure to make your customers more patient. However, it has a short battery life, and so it only plays in 20 second intervals*. When it turns off, you must tap it again in order to turn it on. But what's a little tap here and there when you can relax and see your customers be happier for a little bit? Amirite?

Here's a screenshot of the S.H.O.R.T.S. in action:

Get Grillin' Pablo on your iPad now! You can get it here: click me!




* - Time interval subject to change. :)

Grillin Pablo: Equipment update - BriteScotch

Grillin Pablo now has a new store equipment!


Yup! It's BriteScotch! World leader in sauce absorption!

Have you ever had a moment where you placed the wrong sauce type on your isaw? Well, worry no more! The sponge will easily help you undo your costly mistake. To use the sponge, just do the ff:

Step 1: Uh-oh! Looks like you placed the wrong sauce..

Step 2: Drag the sponge over the culprit area..

Step 3: Profit!


Get Grillin Pablo from the App Store now! http://t.co/hxuhIggW
 
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